Patch 1.0.4 - Improved Pathfinding, more QoL and Bugfixes
Updated player pathfinding:Clones now ignore allies and enemies when plotting a path
Updated the item pools used for random starting equipment
Fixed an immortal enemy that could appear when the Muster Bane (Gannix 2) triggered after an enemy panicked
Fixed errors when attempting to move items into a clone's inventory while the Shuttle tab was open, or into the Shuttle while the clone's inventory was open
HOTFIX 14.1GENERAL FIXES- Fixed an issue where Accolades were not granted after a Weekly Siege or Weekly Eternal War, despite being counted in the Lectern of Oaths.
Patch 1.0.3 - Balance Tweaks, Story Mission Changes & Fixes
Fixed: If a clone with the Terror Pack class transformed into a Baron, they would not receive the full bonus from the Quasimorphosis stage, but one dependent on the Insanity perk
Fixed: The Ghost Killer perk (Angels of Spades class) would trigger on allies
Fixed: Softlock when an ally hits a clone with the Golem Group class, triggers the Direct Channel perk and kills themselves with reflected damage
Fixed: Using the Grenade Launcher with the Shinar’s Endless Armory pact resulted in a softlock
Fixed a visual issue where the error message for a solo player trying to launch into a Duos queue would incorrectly state that enabling Crew Fill would allow them to launch
Added a new "Performance-centered" option that supports up to 60fps.(Nintendo Switch 2) Fixed an issue affecting the "Quality-centered" graphics option in Handheld Mode
Fixed an issue in Domains with the "Adrenaline Drain" and "Ability Lockdown" modifiers occasionally appearing together, resulting in an unintended and punishing combination
Fixed an issue in Domains with the “Momochi Sandayu” boss fight playing an incorrect animation, instead of a death animation when defeated
Fixed an issue where players become stuck in the first Domain when the "Speedrun" modifier was active
Fixed an issue with the "Fading Perfection" engraving removing 99% of Naoe's health on ability use instead of the intended 20%
Resolved a crash that could occur when using the Music Player
Fixed an issue where the cargo highlight outline animation could malfunction at high refresh rates
Resolved an issue where highlighted tutorial elements could appear misaligned when using a resolution that does not match the display aspect ratio in exclusive fullscreen
Fixed graphical distortion affecting rocks when Upscale Quality was set to Ultra Performance
Fixed various issues where Schemas granted more or fewer Credits than their listed value upon exfil
Fixed an issue with the D54 Battle Pistol Prestige mod perk “Daredevil Stock” where spam clicking could extend the super burst for the full duration of the magazine
Updated item tooltip to not include certain actions while the multi-select is active in lobby
Added missing Zone Status Effect “it’s Dark” on the Night Marsh preview
Increased resolution to 1440p in the “Performance” preset on PS5 and Xbox Series X, as well as the “Quality” preset on PS5 Power Saving Mode
Reduced Latency for Split-Second ReactionsResponsiveness is critical during tense battles, and we’ve worked with hardware partners to reduce input latency
Fixed cases where “Traverse” interactions could appear without the corresponding Moth Walls during certain boss encounters
Fixed a case where the Eidolon of Adyr could teleport outside the combat arena and be defeated automatically
Increased social currency rewards for completing invasions, assisting another player in defeating a boss, and defeating enemies as part of the “Avenge Lampbearer” feature
Increased the amount of social currency rewarded for defeating elite enemies
The Co-op Update: Increased Freedom, Streamlined Matchmaking, Improved Stability
Fixed the PS5 DualSense controller not working properly on the Steam version
Improved performance on Steam Deck In light, we walk. — The CI Games Team Co-op Privileges: Full Breakdown Guest permissions now depend on your selected settings