Marvel's Spider-Man 2 is Insomniac's spectacular third chapter in their Spider-Man universe — a PS5 exclusive that delivers the most ambitious Spider-Man story yet while significantly expanding the traversal system and combat possibilities of its predecessors. Peter Parker and Miles Morales both serve as playable protagonists in a story that brings Venom (inhabiting Harry Osborn) and Kraven the Hunter to New York simultaneously.
The new wing suit traversal system dramatically expands movement across the game's expanded Manhattan, Brooklyn, and Queens map — one of the largest and most detailed open worlds in any superhero game. Peter's Symbiote abilities (when bonded with the Venom symbiote) add a powerful and aggressive combat style alongside his traditional gadget-based play. Miles retains and expands his bioelectricity powers. Both characters have expanded parry mechanics and skill trees.
The PS5 hardware is used extensively: DualSense adaptive triggers create distinct resistance for different web-swinging moments; haptic feedback differentiates surfaces, impacts, and symbiote pulse attacks; loading is near-instant. Spider-Man 2 is a technical showcase of what PS5 exclusivity enables.
New wing suit gliding combined with web swinging creates the fastest, most exhilarating traversal in any open-world game.
Peter's Venom-bonded abilities add aggressive tentacle attacks, a new parry slam, and a berserker combat mode distinct from his gadget-focused base kit.
Switch freely between Peter and Miles with complementary combat styles — Peter's gadget tech vs. Miles's bioelectric powers.
Adaptive triggers for web tension, haptic feedback for impact and surface types — one of PS5's best controller implementations.