Phantom Blade Zero is an upcoming single-player action RPG from Beijing studio S-Game, scheduled for release on 29 October 2026 on PlayStation 5 and Windows. The date was first announced as 9 September 2026 and moved in June 2026 to give the team more time for polish. It is a wuxia game the developers call “kungfupunk”, mixing martial-arts fantasy with steampunk, cyberpunk and dark fantasy and horror elements, and it is built in Unreal Engine 5.
You play Soul, an elite assassin for a powerful organisation called The Order. He is framed for the murder of its patriarch and hunted by its members. After a sword duel with his former blood brother Zuoshang, Soul suffers a fatal heart wound. A mysterious healer, the Flesh Sculptor, revives him with a tainted heart that leaves him 66 days to live, and he sets out to restore his heart and uncover the conspiracy against him.
This page is a preview based on officially announced information and press previews. The game has not been released, so it has no review score or Metascore, and ParryStack has not played it.
Soul carries two primary weapons (Blades) and two secondary weapons (Phantom Edges), which include cannons, lances, axes and hammers.
Defences are blocking, parrying and dodging. Enemy “brutal” and “killer” moves are colour-cued and limit which defence works. A well-timed response triggers a “ghostep” behind the enemy.
The hardest of four modes, “66 Days”, adds a counter that drops on each death and causes permadeath at zero. The other modes are Wayfarer, Pathbreaker and Hellwalker.
Seamlessly connected regions can be reached by non-linear routes. Side quests affect the story, which leads to one of eight endings.
Release facts, mechanics and boss details on this page were checked against these sources on 12 October 2026. Spotted an error? Tell us.