Monster Hunter Wilds is Capcom's follow-up to Monster Hunter: World. It was released on 28 February 2025 for PS5, Windows and Xbox Series X|S; a Nintendo Switch 2 version is scheduled for 4 December 2026 (per Wikipedia). Critics were positive (Metacritic 88 on PS5 and PC, 90 on Xbox Series X|S), but Steam user reviews turned negative in mid-2025, mostly over PC performance.
Combat adds a wound system: repeatedly striking a monster's body part creates a wound, wounds can be targeted in Focus Mode, and a Focus Strike (a weapon-specific attack) deals heavy damage, staggers the monster and destroys the wound. The Seikret is a bird-like mount that helps with exploration and guides you to objectives.
The story follows the hunter and Alma, a guild handler and member of the Avis Unit, as the guild explores the Forbidden Lands, a distant and largely unexplored region with several biomes, dangerous storms and unique monsters. Reviewers generally praised the story's stronger focus than World's, while some found the game easy. After launch, Capcom has released free Title Updates, seasonal events and collaborations (Street Fighter 6, Final Fantasy XIV); a paid expansion, Ascendance, is listed for 2027.
Large, varied biomes with unique monsters and dangerous weather, explored from the Forbidden Lands hub of the story.
Repeated hits to a body part create a wound. Focus Mode lets you target it, and a Focus Strike deals heavy damage, staggers the monster and destroys the wound.
A bird-like mount that helps you cross the map and guides you to objectives. It can carry two weapons into the field.
Cross-play between PC and console (a first for the series). Solo players can recruit three AI support hunters, or call in live or AI allies with an SOS flare mid-hunt.
Release facts, mechanics and boss details on this page were checked against these sources on 12 October 2026. Spotted an error? Tell us.