Avowed is a first-person action RPG from Obsidian Entertainment, set in the Living Lands — a wild, uncolonized region of the Pillars of Eternity world of Eora. You play the Envoy, a Godlike emissary of the Aedyran Empire investigating a mysterious mind-rotting plague known as the Dreamscourge, while uncovering your own divine connection.
Combat is fluid and freeform: you dual-wield any combination of weapons, spells, wands, shields, and guns, swapping between two loadouts mid-fight to mix melee, magic, and ranged on the fly. Three broad playstyles — fighter, mage, and ranger — are fully blendable, and a respec system encourages experimentation rather than locking you into one path.
True to Obsidian's pedigree, Avowed leans hard into reactive choice-and-consequence storytelling, sharp writing, and companion relationships. It trades the vast open world of its peers for several dense, handcrafted regions packed with secrets, side quests, and verticality. It is a focused, character-driven RPG rather than a sprawling sandbox.
Mix any weapons, spells, wands, guns, and shields across two swappable loadouts — blend melee, magic, and ranged in real time.
Obsidian's signature branching dialogue and consequence — quests and companions respond to your decisions and background.
Dense, vertical, secret-packed areas rather than a sprawling empty open world — exploration is rewarded constantly.
Attribute and ability points can be respecced for a fee (the cost rises as you play), so you are not locked into one build.
Release facts, mechanics and boss details on this page were checked against these sources on 12 October 2026. Spotted an error? Tell us.