🎨

Clair Obscur: Expedition 33

Developer: Sandfall Interactive
Publisher: Kepler Interactive
Released: 24 Apr 2025
Metacritic: 92 (PS5) · 91 (Xbox Series X, PC)
~30h story · ~60h complete
Avg. Playtime
Free update (v1.5)
Expansions
Solo Only
Multiplayer
PCPS5Xbox
⭐ Overview & Reception 📖 Beginner Guide 🗺️ Walkthrough & Boss Guide 💸 Best Price

About Clair Obscur: Expedition 33

Clair Obscur: Expedition 33 is a turn-based RPG from Sandfall Interactive, a French studio with a core team of about 30 people. Co-founder and director Guillaume Broche started the project in 2019 while still working at Ubisoft. Kepler Interactive published it on 24 April 2025 for PC, PS5 and Xbox Series X|S, with Game Pass on day one. It is single-player only.

Every year a being called the Paintress wakes and paints a number on her Monolith. Everyone of that age or older then vanishes in the Gommage, and the number goes down each year. The game follows Expedition 33: people who have just turned 33 and have one year to destroy her before she paints "33". The art direction is a realistic, painterly dark fantasy built in Unreal Engine 5 and inspired by Belle Époque France.

The game won Game of the Year at The Game Awards 2025. Its nine wins from thirteen nominations are a record for the show. It also won Best Game at the BAFTA Games Awards and Game of the Year at the D.I.C.E. Awards, and sales passed 8 million by April 2026.

What sets it apart

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Turn-based with real-time defence

Pick actions on a visible turn-order timeline, then defend in real time on the enemy's turn: dodge (wider window), parry (tighter window, restores 1 AP) or jump when prompted. Parry every hit of an attack and you counter the last one.

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Break, not "stagger"

Damage fills an enemy's Break bar under its health. Once the bar is full, a skill marked "Can Break" stuns the enemy: it loses its turn and takes extra damage.

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Six characters with their own mechanics

Gustave's Overcharge, Lune's elemental Stains, Maelle's Stances, Sciel's Foretell and Sun/Moon charges, and Monoco, who learns enemy skills. Three are active in each battle.

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Pictos and Lumina builds

Each character equips up to three Pictos. Win four battles with one equipped and its passive becomes a Lumina, which you can then use with Lumina points.

Overview Video

Free updates

There is no paid DLC. The free "Thank You" update (v1.5.0) arrived in December 2025. It added Verso's Drafts, a new area next to Lumière that opens in Act III, new end-game bosses including fights in the Endless Tower, costumes, Photo Mode, saved Lumina sets and seven more languages. Patch 1.3.0 (June 2025) eased Story difficulty and added challenge modifiers. New Game+ has been in the game since launch.

Where to go next

Start with the Clair Obscur beginner's guide, which covers difficulty modes, defence timing, Break and builds. The walkthrough & boss guide follows the story route.

Sources & fact-check

Release facts, mechanics and boss details on this page were checked against these sources on 12 October 2026. Spotted an error? Tell us.

Critic reception

Metacritic (critic aggregate): 92 (PS5) · 91 (Xbox Series X, PC)

Source: Metacritic, checked 12 Oct 2026. These are third-party critic scores, not ParryStack ratings.

Summary

A turn-based RPG where real-time dodging, parrying and jumping decide most fights, set in a Belle Époque-inspired world with an unusually strong story. Critics agreed: it won Game of the Year at The Game Awards 2025 with a record nine awards.

This is a research-based overview compiled from publisher information, official patch notes and published critic reception. It is not a hands-on review and ParryStack assigns no score of its own. How we research and verify · Report an error

Read the Overview
Clair Obscur: Expedition 33 beginner's guide
Getting started, core mechanics and early-game tips · ✅ Progress tracking
Start Guide
Clair Obscur: Expedition 33 walkthrough & boss guide
Main story in order, with boss strategies
Open Walkthrough
Patch v1.5.6 is now live!
Jun 30, 2026
Source: Steam announcement
  • Fixed Cleim weapon level 10 Lumina effect that does not trigger correctly on every instance of area of effect skills
  • Fixed Martenon’s Lumina effects that do not work if Sciel does not have two consecutive turns
  • Fixed Chromatic Lampmaster's AOE skill missing a sound cue on the jump attack
  • Fixed Sirene's Widow Ballet missing SFX during second charm attack
Patch v1.5.5 is now LIVE!
Apr 24, 2026
Source: Steam announcement
  • Fixed an issue where it was not possible to open a rest point in various locations when an in-world dialogue was playing
  • Fixed collision issues in various locations
  • Adjusted some achievement text for consistency
Patch v1.5.3 is live!
Mar 17, 2026
Source: Steam announcement
  • Fixed an issue in Photo mode that prevented the Inner Cone Angle and Outer Cone Angle options from affecting the shape of the preview light source
  • Fixed an issue on Gestral Beach where using the Rematch option after losing the volleyball minigame could create a blocked save
  • Fixed a visual issue where characters affected by Inverted would not have the correct colour effect applied to their eyes
  • Fixed various lighting issues on Steam Deck in Verso’s Drafts, Endless Tower and Stone Wave Cliffs levels

Tips

“Learn to dodge before you learn to parry: the dodge window is wider. Switch to parrying once the timing clicks, because each parry gives back 1 AP.”
ParryStack editorial tip
“Hit an enemy on the field before combat starts to get a First Strike, a free turn before most enemies act.”
ParryStack editorial tip
“Keep a Pictos equipped until you have won four battles with it, then swap it out. Its Lumina stays learned and the slot is free for the next one.”
ParryStack editorial tip