Returnal Review
Our Verdict
Returnal is a demanding, extraordinary showcase of what PS5 hardware enables — a bullet hell roguelite with psychological depth and some of the generation's most exciting combat.
Combat: Intense and Kinetic
No other third-person shooter creates the combat density Returnal achieves. Enemy projectile patterns fill the screen with mathematical precision; threading through them at sprint speed while managing Selene's weapons and Overload timing is a complete skill test. The weapon variety — carbines, shotguns, pistols, launchers — each with Alt-Fire mechanics — provides meaningful choice each run. Adrenaline stacking (damage bonus from consecutive kills without damage) incentivizes perfect play.
Gameplay and Runs
Each biome is a randomly arranged set of rooms with consistent landmark architecture. Early biomes feel brutal; understanding their layout and shortcuts dramatically improves run efficiency. Parasites and malignant items create risk/reward decisions that define high-level runs. The between-biome items (Scout records, Xenoglyph codex entries) reward exploration with story fragments and permanent lore unlocks.
Story and Atmosphere
Returnal's psychological horror atmosphere — the crash site that resets, the house that appears impossibly on an alien world, the recordings from Selene's past — creates one of gaming's most unsettling narratives. The Act 3 revelation recontextualizes the entire experience. The ending divides players; the journey to it is exceptional.
Graphics and Performance
A PS5 technical showcase. Loading is near-instant; the alien environments are rendered with extraordinary detail. DualSense haptic feedback for weapon recoil, rain, and alien terrain is some of the most impressive haptic implementation available. The PC port matches the PS5 version with additional graphical options.
Verdict
Returnal is essential for players seeking a demanding, distinctive experience unlike anything else in gaming. The skill ceiling is extraordinarily high and the payoff for mastering it extraordinary.
Pros & Cons
- Combat density and intensity unlike any other third-person game
- DualSense haptic feedback is among gaming's best controller experiences
- Psychological horror atmosphere is distinctive and effective
- PC port is excellent with co-op addition
- Persistent unlocks make every failed run feel meaningful
- Very high difficulty ceiling — inaccessible without significant time investment
- The first two biomes represent a steep initial learning curve
- $60 price point for a roguelite feels steep at launch (now frequently discounted)
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