Dante's Inferno is Visceral Games' 2010 action game, published by EA for PS3 and Xbox 360 (February 2010) and PSP (a version developed by Artificial Mind and Movement, released from late February into March). It is a loose adaptation of the first part of Dante Alighieri's Divine Comedy: Dante, a Crusader (the story is set in 1191, after the Siege of Acre), is told he is condemned to Hell, and fights through the nine circles to rescue Beatrice from Lucifer.
Combat is hack-and-slash. Dante's main weapon is a scythe used in combos and finishers, and he also has a Holy Cross that fires energy projectiles, plus magic drawn from a mana pool. Defeated enemies can be absolved with the Holy Cross, which earns Holy experience; absolving famous damned figures from the poem yields more souls and experience through a mini-game. Souls are spent to unlock abilities, and the upgrades are split into Holy and Unholy paths.
Reviewers pointed to the setting as the game's strength. Lust and Gluttony were singled out for praise, and the game also includes a Fraud challenge level and a final fight with Lucifer in the Treachery circle. The game sold over a million copies worldwide.
Dante descends through Limbo, Lust, Gluttony, Greed, Anger, Heresy, Violence, Fraud and Treachery, adapted from the Divine Comedy.
Absolving a defeated enemy with the Holy Cross earns Holy experience; punishing builds the Unholy path. Famous damned figures yield more souls through a mini-game.
A scythe for combos and finishers, a Holy Cross that fires energy projectiles, and magic from a mana pool.
Dark Forest (4 March 2010) and Trials of St. Lucia (29 April 2010), plus costume and soul packs.
Release facts, mechanics and boss details on this page were checked against these sources on 12 October 2026. Spotted an error? Tell us.