Clair Obscur: Expedition 33: Walkthrough & Boss Guide
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🗺️ Main Story Walkthrough
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This is a condensed story overview with notes on key fights, not a full walkthrough, and it contains spoilers. Area order follows the Fextralife walkthrough list; the plot summary follows Wikipedia. Combat in Clair Obscur is turn-based with real-time dodging and parrying, and parrying grants Ability Points and allows a counterattack. Fight details come from Fextralife, whose own pages note that some stats come from pre-patch data.
Each year the Gommage erases everyone at or above a decreasing age, and the Paintress, who paints the number on the Monolith, causes it. Expedition 33 sets out to kill her before she paints a new number. Gustave, who has a year to live, joins the expedition. On landing, Renoir kills most of the expeditioners; Gustave survives and finds Lune, Sciel and Maelle.
Fextralife lists Act I (Gustave) as: Spring Meadows, Flying Waters, Ancient Sanctuary, Gestral Village, Esquie's Nest and Stone Wave Cliffs. In Spring Meadows you meet the boss Eveque near the Indigo Tree (see the boss entry). Esquie's Nest holds the boss Francois. Maelle is already part of the group from the start of the expedition, so there is nothing to unlock before leaving Esquie's Nest.
The Stone Wave Cliffs have an optional Lampmaster encounter (a Basalt Waves checkpoint cave with a pink lamp). Renoir appears at the end of the area as your group leaves to sail with Esquie, and per Wikipedia kills Gustave while Gustave defends Maelle; Verso intervenes so the others can escape. Only Gustave is lost: the rest of the party remains, and Verso becomes the Act II character.
Fextralife lists Act II (Verso) as: Forgotten Battlefield, Monoco's Station, Old Lumiere, Visages, Sirene and the Monolith, followed by an epilogue, Alicia: The Manor. The Forgotten Battlefield is where you fight Dualliste. In Old Lumiere you face Renoir's second encounter in the manor's front yard. Visages and its Mask Keeper boss are fought at the Peak after defeating three masks, and Sirene's boss fight is in the Dancing Arena. The optional boss Tisseur is in the Sewing Atelier in Sirene and drops the Anti-Charm Picto; it is a boss, not a merchant.
In the Monolith you fight Renoir again, then the Paintress at Monolith Peak. After the barrier falls, the party enters the Monolith, defeats Renoir and the Paintress and returns to Lumiere, where the Curator is revealed as the true cause of the Gommage.
Act III is set in Lumiere. Per Wikipedia, Maelle regains her memories, Renoir is revealed as the Curator and plans to erase the canvas, and the final battle takes place; Renoir is the fight on the round platform past the Crooked Tower Walkway. Afterward Verso and Maelle clash over the last fragment of Verso Dessendre's soul; siding with Maelle keeps the canvas, siding with Verso erases it, giving two endings.
⚔️ Boss Guides
Eveque
Attack Patterns
Eveque is fought in Spring Meadows after the Indigo Tree checkpoint and is not optional. It has multiple shields that block damage, summons two Abbests about a turn after it feels threatened, and uses a spell attack where hands move toward targets (the third cast hits the whole party) plus single and double weapon attacks.
Strategy
According to Fextralife, the shields are removed by parrying the third tick of its ground spell attack, after which its next attacks can hurt it. The Abbests are also weak to Ice, so clear them in one turn. Parry the weapon attacks carefully, since a missed parry can be fatal. Rewards listed for Spring Meadows are a Cleansing Tint, 3 Chroma Catalysts, a Recoat and 864 Chroma.
Francois
Attack Patterns
Francois is a non-optional boss found in the large open cave past the Francois Cave checkpoint in Esquie's Nest. He stays in place for the whole fight and has no notable moves other than a strong Ice attack: he gathers ice particles, then after two beeps fires a condensed laser at one target.
Strategy
Break the active shield first with weaker attacks; Lune's Wildfire can apply Burn to strip some shields, and Maelle's multi-hit Breaking Rules can remove the rest. Parry the beam as it bursts into a bright flash to counterattack, or dodge; failing to parry can take out a character. Rewards listed are Augmented First Strike, 392 Chroma and XP.
Dualliste
Attack Patterns
Dualliste is a non-optional boss in the Forgotten Battlefield, in Act II. The second phase reveals a second sword. Late in phase two he applies Inverted to the party, and healing while Inverted deals damage instead.
Strategy
Fextralife advises parrying most combos, pressing Jump for attacks aimed at the lower body, and using Light damage through Perfect Break, Purification or Free Aim shots. Healing with Lune's Healing Light costs a turn. The wiki says the counter to Inverted is currently unknown, and notes its stats are pre-nerf. Rewards listed are Dualiso, Combo Attack I, 3 Polished Chroma Catalysts and 3,950 Chroma.
The Paintress
Attack Patterns
The Paintress is a required fight at the Monolith: after defeating Renoir, go through the golden door to Monolith Peak, activate the checkpoint and follow the path up. Phase 1 uses Void Meteors (which stun), Gradient Attack, Chroma Waves, Chroma Scatter and Monolith Rocks. Her second phase (giant form) adds Giant Brush of Light, Flying Attack, Reality Rip, Paintress Unleash and a ranged attack combining a jump with a dodge. Corrupted Chroma cannot be countered or avoided: it curses the party to die within 2 turns, applies Powerless and Defenceless, gives her 9 Shields and forces a turn limit. After she falls from the sky she gains Protect and Heal skills.
Strategy
The wiki suggests Break with Monoco, putting Maelle into Virtuose Stance and using Fleuret Fury the next turn to keep the stance, or applying Mark with Sciel or Monoco and then Momentum Strike or Percee. Bring healing and revival options such as Healing Parry and Rebirth, counterattack when possible, and switch to parrying once she casts Corrupted Chroma. Rewards listed are Painted Power, 3 Resplendent Chroma Catalysts, a Recoat and 8,520 Chroma.
Renoir (Lumiere)
Attack Patterns
Renoir is fought four times: at the Stone Wave Cliffs, in Old Lumiere, in the Monolith and finally in Lumiere. In Lumiere phase 1, at 50% HP he summons Axons (Sirene, Visages, Reacher and Hauler): Visages grant shields, Reacher buffs him with Powerful, Shell and Rush, and Hauler throws an AOE building; they act independently on his turn. Sirene Rescue restores his HP to full and ends the first bar. In phase 2 he casts Dessendre Canvas for Powerful, Shell and Rush, and at 50% of the second bar uses Power Unleashed, a four-part attack.
Strategy
Strip his Powerful, Shell and Rush buffs quickly, with Rush the priority because it reduces his turns; use shield-breaking skills against Visage shields; and note that stunning him around 50% HP delays the Axon summon and Power Unleashed to his next turn. Rewards for the Lumiere fight are the Renoir Outfit (Verso), 9,800 Chroma and XP.
Sources & fact-check
Release facts, mechanics and boss details on this page were checked against these sources on 12 October 2026. Spotted an error? Tell us.