Monster Hunter: World: Overview & Critic Reception
This is a research-based overview compiled from publisher information, official patch notes and published critic reception. It is not a hands-on review and ParryStack assigns no score of its own. How we research and verify · Report an error
Critic reception
Metacritic (critic aggregate): 90 (PS4, Xbox One) · 88 (PC)
Source: Metacritic, checked 12 Oct 2026. These are third-party critic scores, not ParryStack ratings.
Summary
Monster Hunter: World is Capcom's 2018 entry in the series, built around hunting large monsters solo or in four-player co-op.
Combat: 14 Systems in One Game
There are 14 weapon types (Wikipedia). The Longsword has a Foresight Slash counter, the Charge Blade uses phials, and the Bow uses coatings.
Gameplay and Loop
The hunt loop is preparation, hunt, reward, craft, then prepare for the next hunt. Armor and weapons are crafted from parts of the monsters you hunt. The Iceborne expansion adds Hoarfrost Reach, the Clutch Claw and Master Rank (Wikipedia).
Story and World
The game is set in the New World, where hunters study and hunt large monsters.
Platforms and Performance
The game released in 2018 for PS4 and Xbox One, with a PC version following. Wikipedia notes the game runs at a minimum of 30 fps on the MT Framework engine, and lists Metacritic scores of 90 (PS4, Xbox One) and 88 (PC).
Verdict
Monster Hunter: World is Capcom's 2018 action RPG with 14 weapon types and co-op for up to four players. See the game hub and beginner guide.
Pros & Cons
- 14 weapon types
- Up to four-player co-op
- Iceborne expansion adds Master Rank, Hoarfrost Reach and the Clutch Claw
- Metacritic aggregate of 90 (PS4, Xbox One) and 88 (PC)
- No verified drawbacks are listed here; see the critic coverage in the sources for published criticism
Sources & fact-check
Release facts, mechanics and boss details on this page were checked against these sources on 12 October 2026. Spotted an error? Tell us.
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