Kingdom Come: Deliverance II: Overview & Critic Reception

By ParryStack · research-based overview · Updated Oct 2026 · Action RPG

This is a research-based overview compiled from publisher information, official patch notes and published critic reception. It is not a hands-on review and ParryStack assigns no score of its own. How we research and verify · Report an error

Critic reception

Metacritic (critic aggregate): 89 (PC) · 88 (PS5, Xbox Series X)

Source: Metacritic, checked 12 Oct 2026. These are third-party critic scores, not ParryStack ratings.

Summary

A historical open-world RPG set in Bohemia with directional melee combat and a deliberate save system; Metacritic lists 88-89.

The World and Systems

The game is set in a historical Bohemia without fantasy elements. Systems include reputation, hygiene, hunger, equipment condition and skill-based progression.

Combat

The melee system uses directional attacks aimed at gaps in an opponent's guard, master strikes timed to an incoming blow, and stamina management.

Story and Quests

The game continues Henry's story. Objectives can branch based on your skills and choices, such as talking past a guard, picking a lock, sneaking through a window or fighting.

Scope

The game has two regions. Saving is deliberate: you save by using Saviour Schnapps or by sleeping in owned beds.

Verdict

Kingdom Come: Deliverance II is a historical RPG with directional melee combat, skill-based progression and a manual save system. See the game hub and beginner guide.

Pros & Cons

✔ Pros
  • Quests can branch by skills and choices
  • Skill-based progression and directional melee combat
  • Two regions
✘ Cons
  • Demanding melee combat with a learning curve (see the guide)
  • Saving requires Saviour Schnapps or sleeping in owned beds

Sources & fact-check

Release facts, mechanics and boss details on this page were checked against these sources on 12 October 2026. Spotted an error? Tell us.

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