Lords of the Fallen (2023): Complete Beginner's Guide
Getting Started in Lords of the Fallen
Choose your starting class carefully: Dark Crusader (melee) and Condemned (high-risk, high-reward with no armor) are popular choices. Orian Preacher is the magic starting class. Equip a shield early — blocking is more viable in Lords of the Fallen than in most Soulslikes due to the deliberate pace. Your Umbral Lamp is equipped from the start and is mandatory for progression.
Adyr's Vestiges are your respawn points. Unlike bonfires, they must be activated with Umbral Scourings (a finite consumable) or found pre-activated. The Umbral Lamp can create emergency Vestiges in Umbral form at the cost of Vigor — use this ability when you're deep in Umbral and running low on time.
Core Mechanics
The dual-realm shift is your most important tool. Press and hold L2/LT to peer into Umbral temporarily (spending Vigor but not fully shifting), revealing hidden paths and Soul Flays. A full shift transfers you bodily to Umbral. In Umbral, the Umbral Scourge (a floating Grim Reaper entity) appears and grows more powerful over time — find a Vestige beacon and wither it to escape back to Axiom.
Soul Flay (available in Umbral) grabs enemies' Umbral essence — useful for pulling shielded enemies' guard away, revealing hidden collectibles, and dealing bonus damage to certain boss types.
Best Early Build
Radiance (holy magic) build is the easiest for beginners: invest in Radiance stat, equip a holy-infused weapon, and use spells like Holy Salvo for ranged damage. The early game Smite infusion adds holy damage to any weapon and is effective against the undead majority of the game's enemy roster. Alternatively, a pure Strength build with a greatsword is straightforward and effective throughout.
Essential Tips
1. Don't linger in Umbral. The Scourge enemy grows stronger every minute you spend there. Get in, grab what you need, get out.
2. Wither weapons have hidden value. Withering damage (the yellow bar) reduces enemy maximum health. Build it up before finishing enemies.
3. Check both realms at every dead end. Paths that seem blocked in Axiom often continue in Umbral.
4. Keep Umbral Scourings in stock for emergency Vestige creation during long exploration sessions.
5. The Pieta fight can be bypassed temporarily — but she must be defeated for full progression.
6. Holy damage is effective against most enemies in the game. Build your infusion accordingly.
7. Co-op partner placement matters — one player in Axiom and one in Umbral can solve puzzles and cover each other's weaknesses.
First Major Boss: Pieta, She of Blessed Renewal
Pieta is an angelic warrior with holy magic and aerial attacks. Stay mobile — her diving attacks track your position and punish standing still. In Phase 2 she gains holy beam attacks; dodge sideways through them. Bloodlust (bleed buildup) is her primary weakness — bleed-infused weapons deal massive bonus damage. Summon the NPC phantom available before her fog gate for extra pressure. Her wing-spread attack telegraphs a large AOE — roll toward her to get inside the blast.
FAQ
Q: Is the dual-realm mechanic confusing?
A: Initially yes, but within two hours it becomes intuitive. The game teaches it gradually through the opening areas.
Q: Has performance improved since launch?
A: Substantially. Post-launch patches addressed the major frame rate issues on PC, PS5, and Xbox Series X.
Q: Is co-op available the whole game?
A: Yes — seamless two-player co-op throughout the full campaign.
Q: What's the best infusion for melee builds?
A: Smite (holy) is effective against most enemies. Bleed infusion is powerful against bosses.
Q: How does it compare to FromSoftware games?
A: It's a tier below Dark Souls 3 and Elden Ring in combat polish, but offers a unique dual-realm mechanic not found elsewhere in the genre.
You're ready to tackle Lords of the Fallen (2023). Check our full review for deeper analysis.